The Patrol
Le Pacte GN | LARP Le Pacte GN | LARP

The Patrol

We talked about player-supported PVE before, but now it is time to talk about how it will be applied to the events themselves.

Photo: Michel Hudon

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Beyond the beyond
Le Pacte GN | LARP Le Pacte GN | LARP

Beyond the beyond

In our previous article, we told you all about our immersive combat system and some character stuff, here is some teaser about other things that are dear to our hearts!

Photo: Yves Bériault

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Beyond Life and Death
Le Pacte GN | LARP Le Pacte GN | LARP

Beyond Life and Death

In the previous post, we talked about how our immersive combat would work, here is a sneak peak for some of the rest of our systems. Keep in mind that we are still working on it and some of these things are still subject to change.

Photo: Michel Hudon

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Life, Combat and Death
Le Pacte GN | LARP Le Pacte GN | LARP

Life, Combat and Death

One of the challenges we faced when creating the combat system for The Pact was achieving game mechanics that were smooth and cinematic but still allowed for character development and crunchiness.

Photo: Yves Bériault

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